Description
Components in this package incapsulate the DirectSound and
DirectSound3D API. Also included is a unique 3D scene editor (which works both in
design-time and in run-time) which allows user interactively in playing sound sources in
3D space.
Requires: Basic
pack, Wave pack
Contents
Here is a list of components included in the package. Also
you can take a look at some demos.
Puts data from a DSP pipe to a sound card using
DirectSound.
Puts data from a DSP pipe to a sound card using
DirectSound.
Mixes data from different channels using DirectSound.
Controls 3D parameters of sound listener.
Mixes data from different channels using DirectSound.
Controls 3D parameters of sound listener.
Buffer for mixing by TMMDSWaveMixer. Contains wave data and
controls 3D parameters for sound source.
Buffer for mixing by TMMDSWaveMixer. Contains wave data and
controls 3D parameters for sound source.
Channel to play Midi files over DirectSound using the new
DirectMusic API of DirectX 6.1.
Channel to play Midi files over DirectSound using the new
DirectMusic API of DirectX 6.1.
Connects Directsound Channel controls to the visual control
lime TMMLevel and TMMMeter.
Connects Directsound Channel controls to the visual control
lime TMMLevel and TMMMeter.
Editor for wave mixer and set of mix channels for
interactive creation of 3D sound scenes.
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