- Totally graphical handling of robots and environments models
(physics models, 3D, and embedded devices)
- Modeling helpers, Refactoring tools, several document viewpoints
- Rigid bodies and n-axis joints
- Mechanical constraints
- Surface properties (reflection, shock, friction, incidence,
rebound, behavior with infra-red or ultrasound ...)
- Hierarchy and complex assemblies
- 3D files import: .3DS, .X, .OBJ, .Mesh, .STL
- Scenes import: Collada, VRML, Gazebo and URDF/xacro
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- Embedded robotic components: motor, servo, odometer,
force/torque sensor, distance sensor (US, IR, Laser), laser range
finders, lidar, bumper, actuating cylinder / jack, air pressure
forces, camera, panoramic spherical camera, GPS,
accelerometer/gyroscope, absolute compass, touch-area, led and more.
- Off-the-shelf robotic equipment
- Existing and virtual robots
- Worlds
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- Robot programming using various languages (C/C++, VB#, J#, C#,
C++ CLI) under Windows and Linux
- Open-source programming libraries for Visual C++ (6 to 2010),
CodeGear RadStudio, DevCPP, CodeBlocks, GCC
- Compatible with Matlab, Java and Intempora RT-Maps
- Real/simulated compatibility layer on supported robots (allowing
to work with the same language and software tools as on real
robots).
- English and French documentation
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- Real-time or accelerated 3D simulation (RT-Multiplier),
compatible with Windows, Ubuntu and Mint (with EXEC V5 beta)
- Multi-robots
- Multi-embedded applications, centralized or distributed
- Acquisition/measurement cycles as low as 1 ms (1 micro with EXEC
V5)
- Physical simulation in double precision
- Gravitational forces
- 3D suround sound and automatic sound
- Interactions with running simulation
- Multiprocessors architecture
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