HIGH QUALITY RENDERING
KeyShot is well known for combining fast speed with high
render quality. Whether updating the point of view, changing the lights,
swapping backgrounds or modifying the real-world-based materials, you can see
the results with a speed that approaches real-time. The KeyShot workflow is also
designed for ease of use, mainly based on a drag-and-drop system that bypasses
the need for elaborate shader trees.
KeyShot is not a replacement for BPR but rather a supplement to it. If you don’t
have KeyShot you will still have the full power of ZBrush's native renderer. If
you do have KeyShot, you can switch between it and BPR at any time, depending
upon your needs.
As with ZBrush, KeyShot relies on your system's CPU and RAM so that there is no
need to invest in a high end video card to get quality renders. If ZBrush can
display your model, KeyShot can render it!
ZBRUSH TO KEYSHOT SEAMLESS INTEGRATION
True One-Click Transfer
When the ZBrush to KeyShot Bridge is enabled, KeyShot becomes a
substitute for ZBrush's BPR render. Clicking the BPR button in ZBrush will now
send all data to KeyShot automatically. You won't need to worry about selecting
your models, converting your noise to real geometry, generating displacement
maps or anything else. ZBrush will do it all automatically!
ZBrush Data Support
The ZBrush to KeyShot Bridge supports: ZSpheres, ZSketch, MatCaps,
PolyMesh 3D, Surface Noise and more. If you can generate it in ZBrush, it can be
sent via the ZBrush to KeyShot Bridge!
OPTIONS FOR ALL NEEDS
If you are already the owner of a KeyShot 5 license (HD
or Pro) then you only need to purchase the ZBrush to KeyShot Bridge in order to
connect ZBrush 4R7 to your KeyShot 5 application. You don't need to buy a
separate KeyShot license for use with ZBrush.
However, if you don’t own KeyShot you can purchase the special edition KeyShot
for ZBrush version. This has all the features of KeyShot HD with two exceptions:
It can only communicate with ZBrush. Import from other programs is disabled,
although you can certainly bring models from those programs into ZBrush and then
send them to KeyShot.
It has no limitations on render size -- a KeyShot Pro feature at a fraction of
the price!
With options for every need, coupling the power of ZBrush with the real-time
feedback of KeyShot is an exceptional way to get fast visual queues while you
are sculpting. This of course enables creation of better assets. Additionally,
you can take advantage of beautiful and lightning-fast renders using KeyShot for
your finished images. It's a no brainer!