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incredibuild Agent Visual Studio + XGE Interface
  • incredibuild Agent Visual Studio + XGE Interface
  • Incredibuild Agent Visual Studio + XGE Interface

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Accelerate Visual Studio C/C++ Builds

IncrediBuild's Visual Studio Agent speeds up Visual Studio builds by distributing C/C++ compilation tasks across machines in the local network, cutting down C/C++ project build time by up to 90%. Fully integrated with the Visual Studio environment, it does not require any changes to source or project files and is effective immediately upon installation.

When used in conjunction with the XGE Interfaces extension package, IncrediBuild also distributes execution of custom build steps, build events and custom build rules in Visual Studio projects.

It is important to note that IncrediBuild does not replace the standard Visual Studio compiler. Instead, it executes the standard compiler in parallel across multiple computers and processors, using the Xoreax Grid Engine (XGE). The compiler is executed in a special Virtual Environment which fully emulates the initiating machine's environment and file system, ensuring that files created on remote machines maintain compatibility with the initiating machine. Click to learn more about XGE's Virtual Environment.

Additional Supported Compilers:

  • Compuware DevPartner Studio instrumented C/C++ builds
  • Intel C++ Compiler for Windows (versions 7.0-11.1). More information regarding this support is available on Intel's web site.
  • MS eMbedded Visual C++ 4.0
  • MS Xbox 360 XDK

Command Line Interface

In addition to its Visual Studio IDE integration, IncrediBuild can also be used to distribute builds through a strong command line interface. Easily called from any script or makefile, this tool makes integration with existing build systems and scripts easy.


 

Interface Options

Using the XGE Interfaces extension package, Windows-computational based processes such as data processing, make-based builds, simulations, testing scripts and others can easily be accelerated. 4 simple XML and command-line based interfaces are available, each suited to a different scenario to help make the conversion to a grid-based, distributed solution as simple and as rapid as possible.

Using the XGE Interfaces

The XGE interfaces use the standard architecture of Agents (client components) and Coordinator(server component managing the workload).

Once a task-set (a set of tasks for distribution along with their dependency definitions) is defined through one of the interfaces described below, it can be executed on any machine running an XGE Agent. Tasks are run concurrently both locally and on remote machines, utilizing any additional CPUs or cores on participating machines. Remote tasks are run in idle process priority, allowing user workstations to contribute to the processing power and eliminating the need for dedicated processing farms.

All tasks running on remote machines are executed using Process Virtualization technology, which simulates the initiating machine's environment on the remote machine to ensure correct results. All error-recovery scenarios are also handled automatically by XGE.


 
The Build Monitor Progress View visually displays the distribution progress. Each bar is colored according to its corresponding message severity and exit code.

 

Available XGE Interfaces

Four distinct interfaces can be used to define the set of tasks to be distributed through XGE:

XML Interface

The XML Interface is a general-purpose distribution interface which uses an input XML file describing a set of command-line tasks to be run through the Xoreax Grid Engine, along with their input files, output files and dependencies. IncrediBuild is run with the XML file as input, distributing execution of the tasks described in the XML file. As with all XGE interfaces, all remotely performed tasks fully emulate the initiating machine's environment and file system, eliminating the need to copy files or install applications on remote machines.

Automatic Interception Interface

XGE can accelerate any make or build tool that supports spawning of several processes in parallel (e.g. "gmake -j 5") by automatically translating this capability to Grid-enabled, distributed execution, without requiring any changes in the makefile or input file contents. Using this method, many build tools such as JAM, SCONS, ANT, make variants and others can now easily run distributed builds.

Submission Interface

The submission interface allows direct submission of command-line based tasks for distributed execution from scripts, batch files and custom tools. Additional features such as grouping tasks and pausing execution until specific groups of tasks have completed execution are also available for scripting needs.

Visual Studio Interface

Using the XGE Interfaces extension package, execution of custom build steps, build events (pre-build, pre-link, post-build) and custom build rules defined in a Microsoft Visual Studio projects may be distributed to remote machines. Dependency and output file definitions are considered to ensure correct execution order.

For more in-depth information about the XGE Interfaces, consult the Online User Manual.

Download IncrediBuild

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